A downloadable game for Windows
A four months school project on the theme of Isolation.
You will play as a high mountain guide, and will be isolated inside of undiscovered ruins, with a group of people that you will have to get to know.
Nezera has both a puzzle and a management phase, in which you’ll have to discover with your new mates the secrets of these ruins.
|Benoit Deneaux||Lead Project, Level Design, Scenario, Game Design|
|Paul Lyaudet||Programming, Animation, QA, Game Design|
|Vincent Sosthene||Scenario, Dialogue, Game Design|
|Thomas Giovannoni||QA, Level Design|
|Arthur Mougne||Concept and Game Art|
|Louise Vallée||Concept and Game Art|
|Arthur Rennesson||Lead Sound Design|
|Esteban Serna-Fluttaz||Sound Design|
|Caroline Christiaens||Sound Design|
|Bastien Baracco||Trumpet Solist|
|Loïc Presse||Voice Acting|
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